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sceSaveDataDirNameSearch: Removed early failure exit #258

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ItsStolas
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Geometry wars will throw a save corrupt error with this early exit, however, if functions perfectly if we let this flow through.
I am not sure why the early exit was implemented originally, was it just to make sure the log didn't throw an nullptr exception?

@georgemoralis georgemoralis self-requested a review July 7, 2024 14:57
@ItsStolas ItsStolas marked this pull request as draft July 8, 2024 00:50
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#281 seems to have better implementation if you want to check

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